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Chapter 796: A Bold Idea
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Chapter 798: A Well-Researched Assassin’s Creed
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... p> Currently, Surrey Electronics had over a dozen development teams in its game division.
Each team averaged around 200 people, which was already considered quite large by industry standards.
Without these sizable teams, Surrey wouldn't even be able to compete with Gamestar Electronic Entertainment—they would've been completely crushed already.
Hayakawa understood that having enough developers was crucial to improving game quality.
However, the size of a developme ...
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