Video Game Tycoon in Tokyo-Chapter 947: A Unique Show Effect

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Chapter 947 - A Unique Show Effect

Takayuki was a bit dumbfounded.

Good grief.

A live request to be flamed?

Was that guy seriously into that kind of thing?

Clearly, this world wasn't short of some very strange individuals.

It immediately reminded him of similar oddballs from the original world.

People who, after meeting their idols, would beg them to insult them.

Umihane Shiratori liked to think of himself as a refined and professional game developer.

But clearly, a lot of people didn't agree.

Many considered him just a rude, ill-tempered guy.

...

...

And yet, someone like that had fans who not only welcomed the abuse but begged for it—how bizarre.

This, in turn, reminded Takayuki of another development director under his command:

Hide Ueyama.

That guy had a serious masochist streak.

It all started when he worked on Resident Evil.

That was the first time Takayuki attempted to make a horror game in this world, and it left Ueyama deeply shaken—psychologically.

Afterward, Ueyama became the company's go-to expert for anything grim, punishing, or horror-themed.

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And that player who had just asked to be flamed? He kind of reminded Takayuki of Ueyama.

In fact, Ueyama, who was watching this unfold, felt deeply connected—like he'd just found a kindred spirit.

"If this guy's my fan, I swear I'd spoil him rotten!"

Back on stage, Umihane Shiratori was momentarily stunned by the request too, but soon recovered. Noticing the crowd's curious stares, he tried to suppress his instincts and rationally persuade the fan to behave—it was a public event, after all.

"Umihane! Hurry up and roast me! Or just block me online, I don't care!"

"You're out of your damn mind!"

Finally, Umihane couldn't hold back and shouted at the guy.

And just like that, the guy quieted down, looking incredibly satisfied.

Strangely enough, this whole episode helped Umihane shake off most of his nerves.

Looking at the fan's blissed-out expression, he couldn't help but laugh.

"Seriously... hahaha. You people are nuts."

Then, Umihane pulled out his phone, looked straight toward the fan, and said:

"Tell me your name. I'm blocking you right now, you lunatic."

"Awesome! My name is ***!"

Two minutes later, that fan proudly earned a live block from the Trash-Talk King himself.

Around the venue, players pulled out phones and cameras to capture the moment.

This was bound to become a talk of the town for some time.

Then, Umihane shouted again:

"Hey! I swear, if I see any of you post that crap on Facebook, I'll block every single one of you!"

Big mistake.

As soon as he said that, even more people started filming, and Umihane felt his scalp go numb.

"Do all these people have masochist genes or what?"

"Or is it just some kind of weird teenage rebellion?"

"Haven't you people grown out of that phase yet?"

The atmosphere became hilariously chaotic.

Just then, a reminder pinged in Umihane's headset—he still hadn't announced the actual game.

Finally snapping back, he cleared his throat and returned to business:

"Ahem. Alright, enough of this nonsense. You guys didn't come here just to get blocked by me, right?"

"That's exactly why we came!"

Someone in the crowd shouted again, and others quickly joined in:

"Yeah! We came to get blocked!"

Mob mentality in action—this was the perfect example of the phrase "Three men make a tiger."

"You lunatics!"

Oddly enough, getting insulted only made the crowd laugh harder.

Umihane was speechless. What was wrong with this generation of gamers?!

"President, should we cut the feed?"someone asked in the control room.

Takayuki, who had been watching the whole thing from the director's booth, shook his head:

"Nope. This kind of live chaos is pure gold. Video games need more moments like this—raw, unscripted, and memorable. The players are clearly enjoying it, so just let it run."

And honestly, Umihane Shiratori did show some restraint—he didn't throw out any serious profanity or get into actual arguments with the players. A few "you're nuts" here and there was just enough—not too much, not too little.

Takayuki noted that Umihane did know when to pull back.

Then a new thought struck him: maybe he should have Umihane work with the American team on the next GTA title.

Yes. That might actually be the perfect fit.

Just let him handle the game with the U.S. team directly.

On stage, Umihane finally yanked the crowd's attention back:

"Now let's talk about the game. No more nonsense. If anyone brings up blocking again, I'm done with you."

"Nooo, don't leave!"

"Let's talk about the game! The game!"

The crowd roared and cheered.

Among them, people like Ueto Hayakawa were just stunned.

"What the hell is this chaos?"

Why did Gamestar always seem to have the weirdest people on stage?

And yet, despite the madness, these weirdos were undeniably talented. He had no idea how Takayuki kept finding them.

Still, even he had to admit that this kind of chaos created an unforgettable show—and it generated a ton of buzz for the game.

All this free publicity was worth more than a paid ad campaign.

Finally, Umihane got serious:

"Alright, everyone. Today, I'm here to introduce a project we've been working on. The previous game in this series sold over 20 million copies. That means you—our players—already recognize and support this franchise."

"So after discussions with the president, we've decided to turn it into a long-term series, and continue delivering high-quality games."

The crowd buzzed again.

"What kind of game is Umihane Shiratori working on?"

"Probably a game full of flaming and rage."

"Honestly, I'm kinda excited now."

Umihane couldn't hear the whispers from the crowd.

"Next, let's take a look at the game."

He stepped aside, and the big screen behind him lit up.

A modern cityscape slowly appeared on screen.

Then, a distinctive musical rhythm began to play.

As soon as it started, some players immediately recognized it.

"GTA!"

"It's GTA!"

"Whoa, I wasn't expecting GTA."

"Actually, it fits perfectly. GTA is all about chaos and smack talk!"

"A GTA game from the Trash-Talk King? Count me in!"

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